People often say to me, "Dave, do I need to take A-level maths if I want to do A-level physics?" Not generally random strangers, mind; usually Year 11 students, or their parents.
Key Skill 1: re-arranging the subject of an equation
This comes up all the time. A good GCSE maths teacher will have taught you not only how to do it, but why you do what you do. I've always been amazed at how few Y12 students really understand how this works; it's surprisingly simple. All you have to do is remember three simple rules of equations, which I deal with below.e = ½ m v²
v² = u² + 2as
Key Skill 2: exponential numbers
This comes up all the time in physics, because we often deal with very large or very small numbers. For example, the charge of an electron is 1.6 x10^-19 coulombs. We could write 0.00000000000000000016 coulombs, but we're lazy scientists, so we don't.z = 3x10^8 / 1x10^3
(Excuse me using ^ instead of superscript - I can't see how to format superscript text here...)
If you get 300,000 (or 3x10^5), you got it right. If you get 3x10^11, then give yourself a smack on the back of the head, and go and learn to use your calculator properly.
Key Skill 3: trigonometry
Make sure you can use sine, cosine and tangent; they come up in most things involving more than one dimension, and when you do simple harmonic motion, you'll begin to understand some of the beauty of them - including some elegance to do with differentiation and integration.The rest
At A2 you'll need to do a couple of logarithms. Quite honestly, you don't really need to understand logs all that well to get the answers right, although it would be nice - you can just learn the basic rules of how to rearrange these equations. This is primarily when doing half-life and capacitors.
If you are skilled at mental arithmetic, you'll find physics much more straightforward and rewarding. Consider this:
- 8x10^12 / 2x10^8
On this note, the ability to quickly estimate (which I learned so well studying Earth Sciences at university) is valuable and will help you avoid making silly mistakes. For example, if a circle has diameter 1.5m, its circumference is about 5 metres, so if something moves round this circle at roughly one rotation per second, its speed is roughly 5m/s. For the purposes of quickly working out the speed of a bunsen burner swinging around on the end of a hose, I don't really care whether pi is 3.1415926535... or 3.14 or 3. 3 and a bit will do. So pi times the diameter is just over 3 x 1.5m, which in my head is not far short of 5m. In an exam I'd work it out; but if I can quickly estimate, I can check my answer mentally and make sure I haven't done something silly with a calculator.
And for heaven's sake make sure you know how to plot a scatter graph (line graph, x-y graph). Clue: the numbers on each axis should go up the same amount each time. You'd be amazed how many A-level physics students forget this at some point.
All you really need to know about equations
So let's go back to these equations. There are only three things you really need to understand about equations.- y = 3 + 2
This is pretty obvious. We can work out the value of y. But have you also considered the following:
- distance = 3 km
3 is a number. k stands for a number: specifically a thousand. m also stands for a number; but one that we can only really express in terms of other numbers, such as speed and time. So we normally leave m as m. But we can substitute 1000 for the value of k:
- distance = 3 km = 3 x 1000 x m = 3000m
It sounds obvious when you think about it. But how many people understood this when they did GCSE maths?
When you have to deal with units of MeV/c², if you know that M means 10^6, one eV = 1.6x10^-19 J, and c² is 9x10^16, you'll breeze it.
It doesn't matter if you can do this straight away in your head: what's important is what you do and why.
If at this point you thought "ah, we're dividing by R on the right hand side, so we'll times by R on the left hand side", then find whoever taught you how to re-arrange equations and deliver a short, sharp blow to their temple.
- I R = V R / R
R / R is 1 (Rule 3) and V x 1 is V (Rule 3). So V R / R is the same as V.
- I R = V
The equals sign works both ways, so if I R = V then V = I R.
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